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Sony - PS4's first 720p game - View Post

Normchacho said:
Mr Puggsly said:
JoeTheBro said:
Mr Puggsly said:
JoeTheBro said:

 

Well even Guerrilla is saying the technique used for KZ:SM MP is not native 1080p. They wanted to achieve 60 fps and boast native 1080p, it was misleading and they admit it.

I did some reading, the 3D being limited to 720p is due to HDMI 1.4. My mistake.

I feel people are opposed to 720p on PS4 because that would show the hardware has limitations. But PS4 is already showing limitations by doing 30 fps.

They didn't say that. They said that the definition for native resolution might be too vague to describe what's really going on. The image is an un-upscaled 1080P image but not every part of the pipeline is a full 1080p at the same time. They go on to explain that having certain parts of an image show at a lower resolution is common but those games are still called native 1080p.

http://www.killzone.com/en_US/blog/news/2014-03-06_regarding-killzone-shadow-fall-and-1080p.html

Yeah, well its not native 1080p and they shouldn't call it that. I presume they won't pull that in the future.

Also, why didn't they use that technique for the campaign?



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