Correct me if I'm wrong but aren't most handheld zelda games already top down? The only portable Zelda game I've played is ALBW (played all the console ones) and I understand it was a return to form, but I've seen clips of the other handheld games and they've generally all been top-down (just a few exceptions).
Also, it sounds like Ninty is going to have figure something out with the hub/menu system. It can be:
1.on-the-fly wii-mote style which was a move in the right direction (a more seemless gameplay experience)
2.like the Wii U demo version where it's just always mapped to the screen but then the gamepad can not be used for anything else at all!
3. It will have to degrade back to pressing the start button and interrupting the action. This will have to happen if the second screen is a top-down view to complement the 3d on the tv.
This second screen seriously complicates to many issues when they weren't yet finished tapping the potential of the wii-mote innovation. It's like Nintendo is trying to move too fast and force people to keep up with them.







