Mr Khan said:
That would require weird design compromises, though. Could any of the 3D Zelda games be played top-down as-is? World design would have to conform to meet both, which could create something of an abomination. |
You can try it on windwaker by moving the camera angle in such way. However, I think only few parts of the game allowed it like the spider and snake ganon puppets. Those fights can be done with a bird eye angle and they look pretty impressive that way.







