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rolltide101x said:
jonathanalis said:
rolltide101x said:
jonathanalis said:
what concerns me more about resolution is aliasing.
i dont mind play low res games if they have a good AA.


720p upscaled to 1080p with 4x MSAA will look worse than native 1080p with no AA under most circumstances 

but when is the 4x MSAA is applied?

on the rendering in 720p, or when upscaling to 1080p? in the second case, i presume it will be worst.

 

I said that because of some parts of SM3DW, the bowser modeling i cant see any jaggie or aliasing. im ok with 720, as long AA be as good as in that case.

Even in the CGs of KH 358 days, in DS. Seems so beautifull without any aliasing. But when start the gameplay, the modeling seems similar to CG, but the great difference is the aliasing. and looks awful.

I am not saying aliasing does not make a good bit of difference but that it does not make up for resolution. Nothing can make up for resolution. The more pixels the more details than can be shown, the more pixels there are the smaller they are which make jaggels less noticeable 

and i am saying that im ok with less details, as long it hasnt jaggies.

of course a high resolution will show less jaggies compared to a low resolution, if both are without AA. But im comparing a low resolution with AA to a high resolution without AA.

if AA reduces jaggies more than a high resolution without AA, i prefer the first option. its ok for me.