jonathanalis said:
but when is the 4x MSAA is applied? on the rendering in 720p, or when upscaling to 1080p? in the second case, i presume it will be worst.
I said that because of some parts of SM3DW, the bowser modeling i cant see any jaggie or aliasing. im ok with 720, as long AA be as good as in that case. Even in the CGs of KH 358 days, in DS. Seems so beautifull without any aliasing. But when start the gameplay, the modeling seems similar to CG, but the great difference is the aliasing. and looks awful. |
I am not saying aliasing does not make a good bit of difference but that it does not make up for resolution. Nothing can make up for resolution. The more pixels the more details than can be shown, the more pixels there are the smaller they are which make jaggels less noticeable