Soundwave said:
It's not really an either or ... a 3DS basically just plays games. A smartphone lets you play Angry Birds, sure, but it also lets you check your email, Facebook, Twitter, texts, Instagram, websites, listen to music, take/edit photos, watch TV/movies, etc. etc. etc. As an overall entertainment package, dedicated handhelds just don't fit people's lifestyles nearly as well. Beyond the fact that as much as people bemoan it, in their own way iOS/Android gaming has sorta taken gaming back to its original arcade/simple-to-play/immediate gameplay roots. Modern console and even handheld gaming is rife with title screens/menus/pre-game cinematics that take forever to get into the game. Functionally cell phone/tablet games are much more like the old-school Donkey Kong/Pac-Man/Space Invaders/Pong formula. One of the worst things to happen to the game business was the death of the arcade gaming scene, because developers have lost any concept of immediate gameplay, with an arcade game, once the player put their 25 cents in, the game had to be ready to go pretty much right away. |
I'm aware of the public response to mobile games, I was just describing my own aversion to them. A big difference between mobile games and arcade games is the accessibility of development. Anybody can make an iOS or Android app. It takes actual capital to make an arcade game, plus you have to convince arcades that your game is worth the floor space. Since the establishment maintains their cabinets, arcades tend to have some quality parameters.
Also, I believe there is still a healthy arcade scene in Japan. They are only dead in the West.








