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Seece said:
fleischr said:
Seece said:

WiiU's first february worldwide - 138k~
WiiU's second february worldwide - 159k~

XB1's first february in the US - 258k.

It's not the case, XB1 has been doing 65k~ in the US alone weekly this past month.

Because it has the fewest number of compelling exclusives + tends to get the watered-down versions of games compared to PS4.

As Sony and Nintendo release their exclusives, X1 seems more like an overpriced PS4 or a gaming PC with fewer game options.

That doesn't seem to be the case right now? XB1 has sold more software at retail in the US than PS4 and WiiU, that's thanks to Dead Rising, Forza and Ryse (and soon to be Titanfall). If any systems exclusives are selling well/being talked about it's XB1's (and PS4 when they release).

It's still weak reasoning given the facts.

True -- at least until this point.

Nintendo's exclusives have an impressive legacy. Though Forza is a great game, it hasn't yet taken down Mario Kart in terms of market success and influence. Ryse is a pretty game -- but it's pretty much only that. There's far more perceived interest in a new Zelda. A ten year old+ Zelda game on a failing platform outsold Ryse. TF is an awesome game in it's own right, but X1 was never really lacking in FPS. Variety is a key catalyst in a console's success.

Pre-orders for multi-plats in NA are breaking widely in favor of PS4 over X1. If you consider that an indication of future sales, PS4 takes software lead from X1 in only a matter of months. That, combined with a (vaguely) conceivable WiiU turnaround puts X1 in 3rd place in most people's minds.

X1's success to this point isn't owed to it's exclusives, it's owed to MS's hard-won customer loyalty to the Xbox brand. But they may shift beneath them as more exclusives are released to the PS4 and WiiU platforms.



I predict NX launches in 2017 - not 2016