TheLastStarFighter said:
Sega collapsed for many reasons, none of which were launching systems early. Early launches were the only way they were competitive at all. |
You need to brush up on your console history. Sega Saturn released earlier than originally planned specifically to beat PSOne to release, meaning many of the games 3rd party developers where planning as release titles where now not going to be out until a few months after the Saturn released. This angered many of the developers and confused customers who where expecting an add on for the Mega Drive followed by a successor console the following year. What we got was only 5 months with the 32X as the Saturn was rushed forwards, third parties and even Sega themselves abandoned the 32X, getting only 37 games in it's less than 6 month lifespan before it was discontinued. This pissed off people who bought it especially as the Sega Saturn had nothing to show for it because there where no games out for it yet; so consumers felt uneasy buying another console from Sega so soon after, knowing how happy they are to drop poorly performing hardware. People knew to be uneasy about Sega rushing because they forced the Saturn out so quickly that it released in Japan before the 32X had released in Europe... which is just insane.
The Sega Saturn was a blunder because it was rushed forwards for an early release. It is an example of EXACTLY what was said. "There is no example of an early launch killing consumer confidence" - Yes there is, I just gave you one. Be gracious and admit when you're wrong; being stubborn helps no-one especially when everyone reading here could google it themselves and see that I'm right here.