By using this site, you agree to our Privacy Policy and our Terms of Use. Close
TornadoCreator said:
TheLastStarFighter said:

Your comment about launching a system early shaking consumer confidence is completely unfounded.  There is no example of an early launch killing consumer confidence, however there are multiple examples of an early launch capturing it.

...Sega Saturn. It did exactly that. Destroyed both consumer and developer confidence by releasing early, also outright killed any chance the 32X would sell at all. In fact the release date of the Sega Saturn is one of the major contributing factors for Sega's collapse.


Yeah, I'm not sure what point you're trying to make.  Whether you consider 32X a console or not, either way it proves the exact opposite of what you intend.  If 32X is not a console (as I wouldn't consider it to be), then Saturn launched 6 years after Genesis.  If 32X is a console, then launching a few months after it (or at the same time in Japan) was good for Saturn as it sold 10X as many units.

Sega collapsed for many reasons, none of which were launching systems early.  Early launches were the only way they were competitive at all.