Soundwave said:
Why buy a port of anything on the Wii U? What's the incentive there since the ports on Wii U by and large look just like the ones on the PS3/360? Would you buy a seperate $300+ platform to play the same games you can get on your existing console? Nintendo was incredibly naive to try this formula, it didn't take a rocket scientist to predict slapping a giant screen on the controller was not going to produce another Wiimote fad that could carry them. Nintendo basically just made another PS3-360 system when everyone already owns one with no meaningful upgrade in any area. If it was at minimum a 750 GFLOP GPU + 3-4GB of RAM and had a two year head start ... now you're cooking a bit anyway, that's a OK upgrade from the existing gen, you probably would've seen a lot of Wii U ports that were more in line with superior PC builds rather than just being dumps of PS3/360 engines and more people willing to buy said games. But no, for whatever reason Nintendo expends most of the design effort with the Wii U focusing on PS3-360 level parity and just taking that performance and providing it at a lower electrical output (something no one gives a sh*t about) and shoving it into a smaller box (ditto). |
New flashy hardware is not going to fix the issue with getting 3rd party games on a Ninty system. It wouldn't have mattered how powerful the Wii U could have/should have been or how powerful the next console is 4 or 5 years from now. there is good quality 3rd party software available, and nearly noone (out of nearly 6m owners) is buying it and justifying 3rd party to put any more resources into it than they already are.
To think that a new bad ass machine, in the middle of a healthy gen is going to be of value and turn things around, you are sorely mistaken. If Ninty does freak out and do such a thing, it would be a very poor decision and would be a large loss of time and money...and I believe that they are smarter than that.







