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fleischr said:

I think in the case of Xbox, you have the Kinect which hasn't lived up to it's potential as the Kinect-only games tend to be laggy shovelware. Other than a particular Skyrim DLC, AAA developers have stayed away from it. Other than Kinect Sports Rivals, there's not a single Kinect-only game in the spotlight.

Ask consumers to take up another gimmick? Too far bro.

That explanation is way too simple. Kinect failed for completely different reasons, not "laggy shovelware".

If you seriously want to judge the potential success of a new gaming-related device, the million dollar question is:

What does it bring to the table? How - or where - will it really improve the gaming experience?

That's why, back when Kinect was just released, I correctly predicted that it's success would be pretty much limited to dance and sports/fitness games. Because THAT's where Kinect is truly brillant, where it can show it's strengths, where Kinect is clearly superior to just any other previous control scheme, because it's just a natural fit. But the vast majority of games is from different categories, and these games continued to be better with old-style controllers etc.

Kinect is the perfect control scheme for a certain niche of games, just like racing wheels for racing games.

VR HMDs on the other hand are a completely different story, they will boost the immersion/experience in pretty much every game that features a virtual 3D world. Just about every game will suddenly feel much more realistic.