You forgot about the save feature.
The NES game couldn't be saved so it had to be completed in one sitting (or one could conveniently use the warp-zones of course and be honest about it), while the GameBoy Color remake features a Super Mario Bros. 3-style level-select which besides from letting the player select levels also automatically saves your progress.
To me this was the single reason why I used to prefer this version over the NES version, which I never completed myself contrary to this remake. Personally I never found the reduced field-of-play and the controls to be a big hindrance.
Though maybe all that's pointless now anyway considering VC has save-states.







