Soundwave said:
Assuming there is no expensive gimmick controller to weight the price of the console down, I'd say Nintendo could sell such a console in the $349.99 launch price range at cost/modest profit in time for late 2015. Nintendo would have to compromise on the heavily customized aspects of the chipset though and simply use a more off-the-shelf part (which means ridiculously low power consumption or tiny console design, it would have to be the size of an NES at least). Why would the core demographic chose a Nintendo console? Well a lot of them wouldn't, but that's a bit besides the point, Nintendo's goal there wouldn't be to beat the PS4, just to ensure themselves a decent slice of the pie and I think there is enough weakness in what Microsoft has done that a door could open for Nintendo. Something 3x more powerful than an X1 + free online play + the bonus of a few core Nintendo IP that players may still have a soft spot for (ie: Zelda or Metroid) could make for a more attractive proposition than an X1. If they could sell 30-35 million of this 'high end' variant and another 18 million Wii Us ... suddenly that's almost 50 million consoles that Nintendo has to sell a game like Zelda U to ... which sure beats the grim scenario they're looking at right now. |
Ok so a console thats equel to or greater in price and moderately more powerful than its competitors, with free online but no established online community, trying to steal some of the core demographic of 3rd party gamers from consoles with large install bases and established fanbases of said 3rd party core games. Sounds alot like Wii U vs PS3/360 in 2012-2013 doesnt it?
When the herd loses its way, the shepard must kill the bull that leads them astray.







