De85 said:
However, those 5 on the PS3 represent 63% of the total, and with this year's lineup expect that trend to continue. Wii's 8 on the other hand represent only 38%, and by the OP logic a paltry 17.3% of actual games sold. For comparison, 3rd party titles makeup 77% of the 360's million sellers. |
Hey, that's nice and all. Too bad it's completely meaningless as a statistic. Why should anyone care about the percentage of million sellers that are third party? The only thing that matters is how much software you sell; the ratio of first- to third-party holds no weight. So let's look at the third-party million sellers for fun:
Wii
Mario and Sonic 3.5m
Guitar Hero III 1.98m
Resident Evil IV 1.67m
Rayman 1.29m
Carnival Games 1.25m
Sonic Secret Rings 1.19m
Red Steel 1.04m
Umbrella Chronicles 1.01m
Total: 12.93m
PS3
Call of Duty 4 2.63m
Assassin's Creed 2.36m
Pro Evo 2008 1.35m
FIFA 08 1.19m
Need for Speed Prostreet 1.07m
Total: 8.60m
It's not even a close comparison. What you're essentially saying is that Nintendo should be somehow penalized for having tremendous first-party software sales. Or, to put it another way, a console with a single third-party million seller (100% woot!) is a better platform for development than one with two dozen each first- and third-party million sellers (only 50%). Needless to say, that dosn't make any logical sense.
All that matters is third-party software sales, period. Both the Wii and 360 (and, for that matter, the DS) look excellent by this standard. PS3 (and PSP) somewhat less so. If I wanted to be a real ass, I could also mention here that NONE of the PS3's third-party million sellers are exclusives, but I will refrain from doing so.
End of 2008 totals: Wii 42m, 360 24m, PS3 18.5m (made Jan. 4, 2008)







