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SvennoJ said:


Changes compared to Dark souls:
- Dark Souls 2 has a gentler starting area, where threats are obvious and instructions are spelled out on tombstones
- Enemies only come back to life a certain number of times
- Dying repeatedly brings down your maximum health by a sliver every time (restore with rare items)
- Fast-travel to and from any bonfire in the game once you discover it
- Much bigger game world
- More brightly lit areas
- Faster levelling
- More spell drops
- Voice chat enabled
- Can invade undead players

Several red flags, but I'm picking it up on thursday anyway. Can't wait to play a fresh souls game.

I must admit that i ended up using cheat to get teleport from the beginning of the game after 6-7 playtrough. It was annoying as hell.

But easier XP and non respawning ennemies are quite frightening to me (along with easier overall, the game is easy after a few runs, just some amazingly annoying design per moment -aka capra demon and these two f***ing dogs)