| SvennoJ said:
Changes compared to Dark souls: - Dark Souls 2 has a gentler starting area, where threats are obvious and instructions are spelled out on tombstones - Enemies only come back to life a certain number of times - Dying repeatedly brings down your maximum health by a sliver every time (restore with rare items) - Fast-travel to and from any bonfire in the game once you discover it - Much bigger game world - More brightly lit areas - Faster levelling - More spell drops - Voice chat enabled - Can invade undead players
Several red flags, but I'm picking it up on thursday anyway. Can't wait to play a fresh souls game.
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I must admit that i ended up using cheat to get teleport from the beginning of the game after 6-7 playtrough. It was annoying as hell.
But easier XP and non respawning ennemies are quite frightening to me (along with easier overall, the game is easy after a few runs, just some amazingly annoying design per moment -aka capra demon and these two f***ing dogs)