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Zero999 said:
Hedra42 said:
Zero999 said:

developers aren't suposed to pick sides. it's unprofessional, especially when they disrespect consumers, like they're doing.


They're not picking sides, and developers don't get to make decisions like that. Let's put this into perspective. Watch Dogs was due for release in November last year, and a decision was made to delay it for fine-tuning - a tough decision, because it meant missing having it as a launch title for PS4 and X1, and risking an operating loss at the end of their financial year. The company's share price dived by more than 25% at the time. Source

It makes you wonder what state the game would have been in if it had launched in November. Whatever we might speculate on that, Ubisoft clearly didn't consider it was up to the standard they wanted it to be at the time, and delaying it to deliver a higher quality game was evidently considered worth losing out on those things.

Don't forget, every month of delay loses money, both in lost revenues and development costs. Now they've got everything ready to go for all platforms except the Wii U. It seems to make sense to release what they have ready first, and delay the rest until it is done.

And anyway, is it fair to Wii U owners that they get a lesser version than everyone else for the sake of releasing at the same time as everyone else? Everyone has already waited. The Wii U owners will have to wait longer. Yes, it sucks, but making consumers wait for a decent product is not screwing them, and it's not unprofessional.

What is unprofessional and disrespectful is making consumers pay good money for a glitchy or sub-par game that could have been fixed if given a few more months' dev time. And clearly, Ubisoft are doing everything to make sure that doesn't happen.

(edited for clarity)

it's disgusting an will never make any sense. there's no defending it.


it doesnt make sense to prioritize systems that actually sell their games?