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sc94597 said:
Chrizum said:
@ sc94597: you really can't compare PC requirements with console specs. Half-Life needs 512MB of RAM because to even be able to run your basic OS like Windows 95 and all processes that are going on you'd need 128MB ram.

@ Kyros: Pal resolution for the Wii is 720x576, yeah.

Yeah I should have added that in my post. I already added it in , because the wii's ram can't perform that well all by being faster. I thought people would already take that in consideration. I would also like to add if the wii produced the same picture onscreen as the original xbox version it could do it twice as fast at least for it being at least twice as powerful. I speculate 3 times more powerful. You also have to know that the pc has a graphics card that has it's own memory while the wii's is shared so it is about equal.


The Graphics Processing Unit in the Wii is seperate from the CPU, and the Wii isn't twice as powerful as the Xbox, it's about the same (give or take in certain areas).

 

And who said the game could run on 50 frames per second?  Are you daft?  Name one game where that's the optimal FPS number.  There are zero.  Games frames per second count are always aimed at 30 or 60.  For reference, standard (American anyway) televisions broadcast at 24.5 frames per second.