| Final-Fan said: Sonic had 7 vocal and twenty-whatever instrumental not because vocal is harder but because if all the songs were instrumental it would distract players from, you know, PLAYING THE GAME. Most of the music is probably background music, meant to add depth or mood or whatever to the setting unobtrusively, not call attention to itself with yelling lyrics |
The vocals were to the opening and the 6 characters and the instrumental were to the levels. In Sonic Adventure 2, they actually made also a vocal to the first level and it made a great impact, not distracting at all, just great: https://www.youtube.com/watch?v=XCs42XSwI-c
| Final-Fan said: Don't you think that it is a sign of Nintendo putting a lot of effort in, that they made an entire soundtrack for Mario and then threw it out to make an entire new soundtrack because they thought it didn't fit the game well enough even though it was good music on its own? |
It is indeed.
Prediction made in 14/01/2014 for 31/12/2020: PS4: 100M XOne: 70M WiiU: 25M
Prediction made in 01/04/2016 for 31/12/2020: PS4: 100M XOne: 50M WiiU: 18M
Prediction made in 15/04/2017 for 31/12/2020: PS4: 90M XOne: 40M WiiU: 15M Switch: 20M
Prediction made in 24/03/2018 for 31/12/2020: PS4: 110M XOne: 50M WiiU: 14M Switch: 65M







