bonzobanana said:
Samus Aran said:
bonzobanana said:
Samus Aran said:
bonzobanana said:
Samus Aran said:
Haven't quite seen a game like Mario Kart 8 on the PS3/Xbox360. The Last of Us is a great looking game though, but it's a completely different style. It outmatched a lot of PS4/XBONE games that are currently out. But people tend to ignore that when they say Wii U hasn't produced better looking games than the PS3's finest. ;) How convenient for them. Let's compare games that are fair to compare: Bayonetta 1 vs. Bayonetta 2. The latter game looks vastly better than the previous. |
I've actually seen a lot better than Mario Kart 8 on ps3/360. Sonic transformed that is similar graphically runs at 1024x576 on wii u but is 1280x720 on ps3 for example. Both ps3 and wii u versions suffer from a little bit of frame rate issues and are beaten by the 360 version. Lets not forget cartoon graphics are much easier to achieve, more repeated textures, less realistic lighting, no complex physics engines etc. Mario kart 8 is not technically impressive but it is artistically very beautiful. I've not seen any wii u game yet as technically impressive as the best games of 360 and PS3 and I own all three consoles and a projector where every little issue can be seen.
Still I hope to be proved wrong with Mariokart. I mean it does have a later gpu architecture in wii u with an extended feature set over 360 and PS3 so games like Mariokart really should be able to show some advantage on wii u. It's really games that require higher cpu resources that fail to match 360 and PS3 normally and that shouldn't really be an issue with Mariokart.
Just got Mario 3D world and again very attractive artistically but certainly not technically impressive and nothing the ps3 or 360 couldn't do. In fact I'm sure in some ways they could improve on it.
If you want to compare the wii u performance level to other consoles you really need to compare games that really push a console. These won't be simplistic platform games or kart racers they will be huge open world games. X is the only game so far that seems to be in that area and from what we have seen so far looks a mixture of both good and bad. On face value it looks like an upscaled version of xenoblade chronicles with a few graphic enhancements etc but no complex physics engine or weather patterns and effects. It doesn't look like anything as complex as Skyrim. Animations look simplistic and there isn't a lot happening on screen. It really looks on face value what you would expect, a game making use of a few more gpu resources but compromised by limited cpu power.
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Lol, Sonic and Sega all stars racing transformed looks like complete crap compared to Mario Kart 8. You bought the wrong console if you dislike cartoon graphics.
And X looks a lot better than Xenoblade. Not sure if you actually played Xenoblade lately, but the difference is huge. And we've barely seen any footage from X, so I would wait before making conclusions like that.
Lazy ports don't mean a thing.
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Well I've just looked at some youtube videos of both and Sonic Transformed holds up very well, in fact the water effect looks more impressive. Not that there is a lot of actual mario kart 8 gameplay to compare. Of course x looks better than xenoblade no one has said any different.
How do you know any wii u games are lazy ports? Have you been to every developer that has produced a wii u game that underperforms compared to 360 and PS3? Is it coincidence that non lazy wii u developers appear to also be developers producing mainly 2D games or games with low cpu requirements?
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Yes, you're right, 3D gaming is too much for the Wii U, even though 3D games have been the norm since the N64. Sonic and Sega all Stars Racing Transformed doesn't look nearly as good as Mario Kart 8. You see this on all the comments of youtube videos. I've never seen anyone claim that Sonic's racing game looks better than Mario Kart 8.
http://www.youtube.com/watch?v=PG7MDfWWpXA
Looking at the water sections, when the boat hits the water the game clips. And the way the boats ride on the water feels very unnatural. The water isn't anything special either, it's just different colors of blue and not transparent. And water is a big aspect in Sonic Racing Transformed, not so much in Mario Kart 8. Most often you'll be riding IN water on Mario Kart 8, so you won't be looking at how the water looks from above.
Lol, can you read your own posts without laughing?
They're lazy ports made by incompent developers who couldn't make a good game with all the money in the world. That's why they were tasked to make ports for a console no third party publisher wanted to support in the first place. You think they'd let a good game studio like Rocksteady waste time making a port of Arkham City for the Wii U? Obviously not. They were making a brand new Arkham game, before Wii U was even released so they couldn't have known the Wii U would've been a failure, and it won't even be on the Wii U.
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Sadly when I read you posts you come across as a typical nintendo fanboy who has totally lost touch with reality. You seem to be in denial about the fact that most multiformat games underperform on wii u compared to ps3/360 and attack developers as lazy so you can pretend to yourself the wii u is powerful. We haven't seen enough of Mariokart 8 gameplay to judge it fully. Mario Galaxy and mario kart on wii were achieved on a console with a 12 gflops gpu (well documented) where as the ps3 and 360 are in the 200-300gflops area. Even the original xbox had a gpu of 20-22 gflops. Cartoon graphics will never be a demonstration of real power. Even older consoles like the N64 and Dreamcast can pull off pretty good cartoon graphics. It's another fanboy line of defence that they pretend cartoon graphics are a good indicator of console power, they are not. Realistic worlds with weather effects, physics engines in an open world environment are the real test. There are quite a few kart racing games now, sonic transformed, f1 race stars, litte big planet and probably quite a few more. The wii u is not performing as well technically as the other versions of those games where there is a wii u version available (transformed, f1 race stars).


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Yet Need for Speed Wii U performs better than the PS3/XBOX360 versions. That's a decent port. If a port underperforms on a more powerful console that means the developers didn't put any effort in it or didn't get many resources from the publisher.
I'm comparing two cartoon games with each other: Mario Kart 8 and Sonic and Sega All Stars Racing Transformed. And it just so happens to be that the vast majority thinks Mario Kart 8 looks much better. Seems like you're the one who's lost touch with reality.
Transformed was bugged as hell on the Wii U before it got patched. That should tell you something about the quality of the port. Keep living in denial if you want, but these ports don't say a thing about the Wii U's power.
For example, I can easily claim Super Mario 3D World looks better than Plants vs Zombies: Garden Warfare on the XBONE. Does that mean the Wii U is more powerful than the XBONE? Of couse not. It just means that Super Mario 3D World had a much better game studio behind it. Both games look great though.