By using this site, you agree to our Privacy Policy and our Terms of Use. Close
binary solo said:
SvennoJ said:

Yes, but the biggest complaint is resolution. And most of the cool demos use stylized graphics, for example this latest batch:
http://www.eurogamer.net/articles/2014-03-07-see-how-classic-nintendo-games-look-with-the-oculus-rift

It's fine by me (wipeout please) but people expecting to be fully immersed in the next gta or the witcher 3 will be disappointed. The poll isn't looking good either, $300 is most likely a mimimum for a responsive headtracking version. Only 30% of the people frequenting this forum seem to be prepared to spend that kind of money.

Could the headset itself have some sort of upscaler? Or would upscaled resolution look too bad that close to the eye?

The problem with VR is that the individual pixels are visible. I'm exaggerating a lot, but it makes games look like the 8 bit era. Upscaling them wouldn't really affect the blur, but it'd greatly help overall.

@shikamaru317

Why would you prefer illumniroom over VR?