jlmurph2 said:
360 wasn't designed for it was it? I think it came out like more than a year later. |
Surprisingly No, the Xbox 360 was locked at DirectX 9C. And it was refined and great version of DirectX 9, but still 9. While 9C does have some of the benefits of DX 10, it didn't run DX 10. It wasn't as good.
DirectX 10 had a reputation of being clunky. So they updated to DirectX 11, and have been refining it. DirectX 11 can look really good and run well. Personally I think it's refined tessellation is my favorite strength. So things always look good, from a distance, and smoothly transition when you zoom in, or get close to them. You can add a tremendous amount of detail without killing performance and great draw distances.
Neither the original Xbox nor the Xbox 360 could update their DX version. If Microsoft allows the Xbox One to update it's DirectX's version it will be their first Console to do so.
It will allow some unforeseen as of yet qualities to it’s graphics. And might make DirectX 12 the lead development program, which will also translate into better looking PC games.







