MentalAlliance said:
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This would make sense if Square Enix was an intelligent firm looking to be profitable in efficient ways, but that is quite obviously not true considering their decade long development periods, jumping from system to system -- hyping games that won't release for another 10 years. I bought a PS3 thinking I'd be able to play Versus XIII (among other games), and was quite disillusioned when it wasn't released (or even talked about) for years, and then wouldn't be released at all. Now we have Square Enix already hyping a sequel to a game that hasn't been released, which they've been hyping for 8 years now. Those aren't the actions of a firm that knows what it is doing to achieve its goals.
http://en.wikipedia.org/wiki/Final_Fantasy_XV#Possible_sequels
As for the luminious engine running on the Wii U,
http://www.computerandvideogames.com/356105/luminous-engine-scalable-from-next-gen-to-ipad-square/
The Luminous Engine is hugely scalable, says Square's chief technical officer and Luminous demo producer Yoshihisa Hashimoto. So much so that it could power titles on current-gen systems and even mobiles and tablets.
He went on to say that the engine caters to "PC already, probably PlayStation 3, Mobile, iPad tablets also browser and cloud as well. Not just next-gen - we can scale," he said.
"This time, a lot of power was expended on graphics because we wanted to show something really visually impressive. To be clear, it hasn't been optimized yet. So we should be able to optimize AI, graphics, the animation, audio all those things to slot together," he said.
"Of course we, the team, created this engine but definitely we are going to raise the bar for AI, animation, audio and physics everything.