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forest-spirit said:

Sholdn't you also add modern computer utilising music like House to your evolution of music theory? It's clearly more evolved than instrumental and vocal music as it uses computermade sounds in addition to instruments and vocals. Electronic instruments should also be added in as music written with both electronic and accoustic instruments is more evolved than accoustic only. I'll leave it up to you to decide how to rank accoustic+electronic, accoustic+vocal and electronic+vocal because quite frankly I don't have a clue.

It's like my comments about MIDI. It's not easy to get consensus.

 

forest-spirit said:

As for complexity, music isn't necessarily more complex because you add more instruments and/or singers. A pop album isn't more complex than a piano concert by nature, it greatly depends on the composition. Many classical works are extremely complex despite not using vocals or computers. Also, merely adding instruments and vocals for the sake of it can destroy a composition and turn it into unbearable noise.

On what basis would you call it "extremely complex"? I'll leave it up to you to decide how to assess and rank complexity in music

 

forest-spirit said:

Your last paragraph about effort is flawed beyond repair. Just like vocal music isn't more complex by nature, it also doesn't require a bigger effort by nature. It all depends on the composition, and a seemingly simplistic piece of music could have a ton of work behind it. It's not a fact that vocal music requires more effort, far from it. You're also ignoring the fact that you don't just write a bunch of music and add it to a game. You write music for the game, just like you do with films, not the other way around. It's quite possible that vocals just doesn't fit, and the choice of not using vocal music has more to do with the script, the mood, the setting, levels etc, then it has to do with the willingness of making music with vocals. Look at films, many masterpieces use instrumental music only because it fits ,not because the makers didn't want to make that much effort. Imagine replacing the soundtrack of Schindler's List with vocal music only. It would destroy it.

Sure it's not a fact, it's a hint ("it only suggests..."). And you're right when you say music is made for games but games aren't made for music (except Guitar Hero and alikes) and that vocal music may just not fit into a specific game. I see that happening essentially on movies / games with heavy environments like Schindler's List and Getaway. But Mario and Sonic are totally different. If Sonic could evolve into an environment of vocal music, I'm not seeing any reason for Mario to have not done the same.



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