| J_Allard said: Why do I care about edited and cropped pics and changing the resolution, or a video of the unfinished game? Just post some pics of the games MP in motion. These are from GAF.
Compare this, guy standing still, to this. "slight movement" according to the guy who posted it. Again, yuck. Look at how everything on the ground blurs and how the turrent ahead of him loses definition. Worst of all look at the wire on the fence to the right, LOL. One of the best pics showcasing this imho here. Not only are the rocks all different sorts of blurry, look at the leaf. I guess it isn't wearing underpants, they had to censor the lower half of it. Check it out in .gif form and watch it blur on by! |
Well said, but blur is not always bad. Almost all games actually go in after rendering and blur fast moving objects to make it look better. In those screenshots the blur could be good or bad, but we can't tell without knowing the scene's motion. In in the gif however we can see that it's a very fast moving leaf. Ideally it'd just be a green streak across the screen. Here are two 60fps gifs. One has motion blur and the other doesn't.


Bluring does lose some image detail, but it also produces a much better sensation of movement. You might have a personal preference for the unblurred gif(top), but it's an industry standard to try and replicate the bottom.







