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snowdog said:
freedquaker said:
snowdog said:
@freedquaker, you really need to stop thinking of Expresso being 3 Broadways duct-tapped together and Latte being 5 years old. Whilst Expresso is related to Broadway you should remember that Broadway is a single core processor unable to be pushed to 1GHz or more.

Have you actually seen the die shots of both..?

As with Latte, Expresso is a completely custom chip. Unfortunately the Latte discussion thread got locked on Gaf but I think the Expresso one is still going. You might want to give them a read and find out just how little we know about both chips.

And it should also be noted that Broadway is a VERY capable CPU anyway.

just read this, it is a very reasonable and realistic comparison...

WiiU vs PS4 GPU power, architectural differences and efficiency

http://gamrconnect.vgchartz.com/thread.php?id=173912&page=1

A reasonable and realistic comparison can't be made because we know virtually nothing about Expresso or Latte. They're completely new chips and we don't have much of a clue about them.

All we know is that Expresso is a three core PowerPC based chip clocked at 1.2GHz with 3MB of cache and full access to Latte's 32MB of cache. We know it uses out-of-order execution and has a ridiculously short 4 stage pipeline (compared to the 17 stages that the PS4 CPU has). That's it. Everything else is supposition.

Expresso (and the rest of the hardware according to Nintendo themselves) was designed with efficiency in mind.

The Wii U should be able to handle anything that the Xbox One can handle, albeit with concessions after being scaled down.

Super Mario 3D World, Bayonetta 2, X, Mario Kart 8 have shown that the power of the Wii U lies somewhere between the PS3 and Xbox One. Like I said before we'll get more of an idea how it compares to the PS4 and One on a level playing field (ie with a third party developer actually putting equal effort into all 3 SKUs) when Project CARS is released.


actually there are 35MB of edram on the wiu gpu, the smaler 3MB are said to be faster than the otehr 32MB, mybe these 3MB are used for the cpu and thus the gpu can also access them once the cpu has transfered data into it