| Final-Fan said: I was just going to passively read the thread, not responding until after reading it all (if then), but I snapped on page 3 (@50) when I noticed a passage from the OP I'd overlooked: |
Nice to see you Final-Fan.
LOL, I understand your anger, but let me explain then. First of all, I called them "somehow realistic", not "realistic". And I did so because they comprise fighters with real techniques and real moves. You can actually learn a lot about martial arts playing those games (in a way that you can't on books or videos, because on videogames you do it yourself and you apply each move when you feel the need to do so). On top of that, the characters are humans (maybe not all of them) and the arenas seem real.
And this is universal truth. Super Smash Bros doesn't comprise real martial arts. Other games do. Super Smash Bros isn't mainly about humans. Other games are. This is not my opinion. These are facts.
In regards to music, one can perceive an evolution along the time. And there was a time in history when music in videogames began to shift from instrumental-only to sang music. For example, 8 bit music is not as evolved as the music we have nowadays on games. Is it better or worse? That's about tastes. But it's not as evolved, that's a fact too.
As for the human characters vs Pokémon, I didn't get it. What are you talking about?
Prediction made in 14/01/2014 for 31/12/2020: PS4: 100M XOne: 70M WiiU: 25M
Prediction made in 01/04/2016 for 31/12/2020: PS4: 100M XOne: 50M WiiU: 18M
Prediction made in 15/04/2017 for 31/12/2020: PS4: 90M XOne: 40M WiiU: 15M Switch: 20M
Prediction made in 24/03/2018 for 31/12/2020: PS4: 110M XOne: 50M WiiU: 14M Switch: 65M







