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Final-Fan said:

I was just going to passively read the thread, not responding until after reading it all (if then), but I snapped on page 3 (@50) when I noticed a passage from the OP I'd overlooked:

Same thing happened in the Fighting genre, where Nintendo came up with Super Smash Bros to compete with the complex and somehow realistic Tekken, Dead Or Alive and Soul Calibur.
YOU SON OF A BITCH! After that huge fight in the other thread over "photo realism" you dare to call Tekken and Soul Calibur "realistic"? I guess Jigglypuff is too much of a balloon for you.

The fact is that you are still mistaking your personal views for universal truth. (This isn't directly talking about Tekken anymore, but in general how rock music and human characters are supposed to be objectively superior in games to orchestral music and Pokemon.)

Nice to see you Final-Fan.

LOL, I understand your anger, but let me explain then. First of all, I called them "somehow realistic", not "realistic". And I did so because they comprise fighters with real techniques and real moves. You can actually learn a lot about martial arts playing those games (in a way that you can't on books or videos, because on videogames you do it yourself and you apply each move when you feel the need to do so). On top of that, the characters are humans (maybe not all of them) and the arenas seem real.

And this is universal truth. Super Smash Bros doesn't comprise real martial arts. Other games do. Super Smash Bros isn't mainly about humans. Other games are. This is not my opinion. These are facts.

In regards to music, one can perceive an evolution along the time. And there was a time in history when music in videogames began to shift from instrumental-only to sang music. For example, 8 bit music is not as evolved as the music we have nowadays on games. Is it better or worse? That's about tastes. But it's not as evolved, that's a fact too.

As for the human characters vs Pokémon, I didn't get it. What are you talking about?



Prediction made in 14/01/2014 for 31/12/2020:      PS4: 100M      XOne: 70M      WiiU: 25M

Prediction made in 01/04/2016 for 31/12/2020:      PS4: 100M      XOne: 50M      WiiU: 18M

Prediction made in 15/04/2017 for 31/12/2020:      PS4: 90M      XOne: 40M      WiiU: 15M      Switch: 20M

Prediction made in 24/03/2018 for 31/12/2020:      PS4: 110M      XOne: 50M      WiiU: 14M      Switch: 65M