Zekkyou said:
Wat. Killzone's MP is showing you two frames of 960x1080 together at once, which results in a full none up-scaled image of 1920x1080. To people playing the game it looks pretty much identical to 1080p, with an odd motion blur when running about. So what does that have to do with Ryse? That's an single 1600x900 image. This is also just for MP. A better comparison to Ryse is Killzone's SP, which is full 1080p/30-40 fps (about 62.2 million to 83 million pixels per second). Ryse on the other hand is 900p/26-32 fps (about 37.5 million to 46 million pixels per second). Regardless, comparing the two is stupid. Ignoring them being completely different types of game, it's pretty obvious from the numbers above that they achieve what they do in very different ways. |
Ethomaz was saying the tv is outputing is 1080p there fore is 1080p. I can't remember teh exact words,, but something along those lines. So i was giving an example where ryse is native 900p but my tv also outputs 1080p therefore based on his logic it should be 1080p a well . Its not identical to 180p,, theres a huge difference betwenn sp and mp .. it not even close to being sharp like teh sp capaign . i played it agian last night and it looks terrible in compariosn to the SP mode/. I own both games lol.







