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Agree.

Take ALBW for example. It does many things right imo, like the new item system and dungeons that can be done in any order.

But why are the puzzles SO easy? Almost non existent, the dungeons are just so straight forward. I really hope this isn't a trend..

I actually played through Links Awakening for the first time right before ALBW arrived, it's dungeons were much more challenging and confusing to solve. It's a great feeling when you finally find the solution when you've been stuck for hours. That feeling just wasn't there in ALBW and it's a shame imo.