Einsam_Delphin said:
They were losing money when they did the first price cut too ya know! Atleast this time they'll have more games out to help make up for the losses, but in order for those games to sell, they need a base to sell on, hence the price cut. |
Yea but here is the thing... So lets say they are losing $50 per wiiU sold, in order to make that up, they need at least $50/game to break even, so if they lower the price even more, lets say they are losing $100 per wiiU to break even, so if thats the case, according to a few websites and Pachter, Nintendo will make $40sh per physical first party game so they need the customer to buy 2.5sh $60 first party only games per console to break even and bundles don't count... So basically, their customers have to buy Smash Bros, Mario Kart and 3d world without any bundles for Nintendo to even begin make profit... And lets not forget the development costs for the game itself as well as marketing and etc
The way I see it is if people are waiting for these games to get a wiiU, then there is zero point for Nintendo to drop the price until holiday season around boxing day or christmas but if the people are not waiting for these games to buy a wiiU, then most likely, they won't buy it at all cause these two are the most appealing games that will come out for the system except for Zelda U
There comes a point where sales does not mean success and I do think that Nintendo shouldn't and will not drop the price until November or December
Edit: Also, the reason why it worked great for the wii was cause Nintendo was making giant markups for the wii so they could afford to lower/have the price
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