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BenVTrigger said:
Mmmfishtacos said:
BenVTrigger said:
I'll also add thats a lower resolution than Titanfall on Xbox One so hopefully that ends those complaints being thrown at the game.


When did they confirm the resolution for titanfall? Last i heard it was just over 720? 

the Beta ran at 1408 x 792 which is 1,115,136 pixels.

KZ multiplayer is 960 x 1080 which is 1,036,800.

So even if Titanfall doesn't go higher than its Beta it already has a higher resolution. The rumor is the final build is higher than the Beta. Regardless in terms of resolution it outperforms Killzone.

This isn't meant to be an attack on Killzone but I'm simply saying hopefully it puts an end to some of the drive by comments I've seen in regard to Titanfall.

This isn't meant as an attack? Hmm, meh. You know why it won't end?

http://www.dualshockers.com/2014/02/14/titanfall-beta-xbox-one-vs-pc-max-settings-direct-feed-screenshot-comparison-pc-wins-but-not-by-much/

Look at those screens, look at that aliasing, those "textures" that simple geometry (that statue is a shame, we're in 2014...) and then look at some screen from a direct feed of Killzone. And I'm sure you'll understand that the PS4 would run Titanfall in fullHD without any issue. You're comparing a game (TF) that uses an old gen engine, with seriously unimpressive graphics vs probably the best looking game made this gen so far (nope, don't bring Ryse in there, since we know the cutscenes weren't in realtime it's pretty much pointless, and it's not an FPS anyway).

And I'm not hating on Titanfall, I'm buying it day 1 on PC, but don't think that just because the pixel count is smaller that something relevant can be taken out of it, the 2 games are a generation apart. We could run PS2/Xbox/GC games in 4K, does that mean TF and KSF perform like shit compared to them? Nope