Mr Khan said:
The middle route seems to be the best one. The doubters were correct in that an E3 Direct is simply not on the same level as a keynote in terms of generating buzz or (perhaps more importantly), getting non-Nintendo-aligned gamers who are just watching all the proceedings on Spike TV, since then you have to go out of your way to find it, which is certainly counterintuitive (though for online watchers, streams are available on all the major press sites). At the same time, you dodge stuff that makes Skyward Sword look like an unplayable mess due to signal interference (E3 2010) or audio-cutouts (Crimson Dragon, Microsoft E3 2013, totally mute). Keynote speakers often seem awkward and unprepared, too, and the Direct is more focused with less garbage (there will be no "Ravi Drums" in any Nintendo Direct, for instance, or, i think it was Usher at one of Microsoft's? Yeah. None of that). So the format is good, it just needs to be disseminated in such a way as to make it really feel impactful. A live screening in front of an audience could work, as you get applause (usually. Run the risk of live negative audience reactions, but you do that with a big expensive keynote, too) |
Yeah, it's a good idea and at least they should try it.
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