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Dark_Feanor said:
Scoobes said:

Go back through this thread. You'll see screenshots showing a lack of POM on X1. It should be obvious on the video in the article as well.

It's beginning to look like there are a few mistakes in this article. I'd also be truly shocked if the trilinear filtering comment is true. Both consoles should be using 8X or 16X Anistropic Filtering as minimum considering their GPU power. Trilinear filtering shouldn't be used in any of the next gen consoles (including Wii U). Hell, devs should have stopped trilinear filtering 10 years ago.

I saw the pics, can´t see any significant difference.

Off course, we should all trust in randon internet pic other than the most important and respectable tech analysis site.

Or, well, may be is the same case as Battlefield 4 when the POM as added to XOne version in a day one patch.

Lol, the picture isn't random, it's from their video analysis. If you watch the video at 1080P and go to 2:10 it's as clear as day.

It may be a respectable tech analysis site (although that's a debatable, it's hardly a proper tech site like Toms with all the resources that go with full time tech analysis), but the only way they can stay that way is if they remain accurate. This is a problem because their own data doesn't correspond with everything they say.