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bigjon said:

Honestly to me the biggest flaws are no backwards compatibility (which WiiU has but the main competitor XB1 does not have either) and lack of 3d support. Lack of compat won't matter as much in year 3 because the PS4 library will be filling and I assume 3d support is coming. Thoughts?

Blu-ray 3D suppport will come sooner than later... Sony profits when people buy Blu-ray 3Ds (which are much more expensive than DVDs and 2D-Blu-rays), so it will have a high priority.

Stereoscopic gaming is already possible, Trine 2 supports it and it looks great. If they use side-by-side (common for 3D-TVs with light polarisation glasses instead of heavier and expensive shutter-glasses), the PS4 would have to render 2x960x1080 instead of 1x1920x1080, so the computing power required would be the same.

The main problem with stereoscopic gaming is, that special effects (shadow maps, light sources, fog, god rays, HUD placement...) have to be accurately implemented to work in 3D and most developers don't take the time for that. Most of these problems can easily fixed, and it's been done for free in PC sector: http://helixmod.blogspot.de/2013/07/game-list-full.html

But for console games, the developers would have to thorougly implement these effects themselves like they do it for 3DS games.