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Small franchise/new IP sells less than 1 million is a flop.
A middle of the road franchise sells less than 2 million copies is a flop.
A top of the range franchise sells less than 5 million per game is a flop.
A sales flop depends on the popularity of the franchise. Games these days cost a lot to develop, market and mass produce. A higher number needs to be sold by big franchises to make a profit.