| mysteryman aka JohnLucas said:
@underlined: If we assume the statement to be true, then logically, there exists quality games that don't meet the criteria. In other words, the criteria may filter for quality games, but the games filtered out aren't certain to be poor (see denying the antecedent). |
The requirements are objectively chosen (and anyone can freely add more as long as they meet the criteria) but the foundation of the criteria is indeed subjective. Yet, I'm open to other views. And, although other views may be legitimate, mine is too. In other words, they could be different routes to get to different quality games. My route definitely leaves quality games filtered out, you're right. And other routes could catch them. However, I'm not seeing those other routes. Be my guest to show me any.
Nevertheless, it's just odd that Nintendo performs so badly on my criteria. But then, if we start to connect the dots, we realize it's not that odd. The way Nintendo got clinged to old concepts, the way they lagged behind on the generations, the way they shifted their focus to a less demanding audience (kids), the astronomical profits they made and the obscene ROI they got...there are too many facts pointing out to the same conclusion: Nintendo is not committed to quality.
Prediction made in 14/01/2014 for 31/12/2020: PS4: 100M XOne: 70M WiiU: 25M
Prediction made in 01/04/2016 for 31/12/2020: PS4: 100M XOne: 50M WiiU: 18M
Prediction made in 15/04/2017 for 31/12/2020: PS4: 90M XOne: 40M WiiU: 15M Switch: 20M
Prediction made in 24/03/2018 for 31/12/2020: PS4: 110M XOne: 50M WiiU: 14M Switch: 65M







