_crazy_man_ said:
SvennoJ said: I have played it now and co-op still sucks. It's fun and challenging in single player, it's pure frustration in co-op. I like to play together with my 4 year old, but he burns through lives. So he basically has to sit out until I get a new balloon, barrel or 100 bananas to join again for a bit. Plus in co-op you only have half the health and abilities as in single player, 1 mistake on my side and game over. 2 long loading screens to start again from the beginning. Terrible design 5/10. Not even half the game 3D world is for co-op, or Rayman, or NSMBU. Even Knack has better co-op. |
I think I found your problem.
Have you tried buying items from Funky's shop?
|
He spend all the coins on useless crap already :)
Anyway I found a solution albeit a tedious one. You can harvest about 15+ lives in the first level, plus you can copy the save game for re-use. Save up, backup the save game, play together without going crazy. It would have been nice not having to resort to grinding in a 2D platformer in 2014 to have some simple fun. Lives is a concept that has run its time. At least the game is fun to replay, that's a bonus.