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HylianSwordsman said:
SvennoJ said:

8K is targeted for the end of consumer resolution which is near indistinguishable from real life. It will be most useful for VR anyway.
This gen is struggling with a jump from 720p to 1080p, 4k 60fps is at least another whole generation away.

Anyway yes the end of output resolution is in sight. Draw distance, lighting, object detail still has a long way to go. There is always consumer demand for better looking graphics. People can still tell the diference in movies and obviously care considering the success of Gravity, which can be summed up as grieving mother rediscovers will to live after facing certain death.


Well you sound like you're a lot more familiar with this. We do have more generations to come of improvements, but I think we'll soon start caring about new sorts of improvements, not just graphical ones. I haven't heard of Gravity, I'll have to check it out.

It's just the latest cgi bonanza with cutting edge techniques to reach photo realism. In the line of Avatar, Inception, Hugo, Life of Pi, Gravity. The success of those movies does not seem to correlate with the quality of the story telling.

New sorts of improvements start with a powerful cpu, lots of headroom to experiment. Unfortunately the cpu is the part that got the smallest upgrade this gen. Natural speech recognition and generation, with AI to support actual conversations with game characters will be a game changer. cpu's are still too weak for that atm, and unlike graphical improvements, the game industry will have to figure that out themselves instead of copying the movie industry.
I'm already happy sound is getting some new love with MADDER. Hearing the same environmental effect filters for generations was getting stale.