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DakonBlackblade said:

I think game developers are comiting suicide realy, tehyre ambitions are borderlining megalomania, they always want more graphical fidelity, better animations, more perfect motion capture and bigger worlds and thats whats harming the industry. Just tone down on the megalomania and deliver good games, gamers will have fun and devs can turn a profit.

Seriously spending 3-4 years on 1 project is suicidal, if it doesnt sell extremely well it harms the devs big time. Its getting to  apoint that even selling well dont always work, that ahppened ot LA Noir and Bioshok Infinite for instance.The same thing is happening to movies, way too much ambition by producers, they need to tone things down.


The film comparison is apt, but I think it's a bit more stable.They're a bit too established and diversified to really crash.

The problem with the gaming industry, I think, is that it's  too fractured. Too many/few platforms.



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