By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Zod95 said:
DarkD said:

Nintendo wanted to make a CD based game player, but they kept getting bad contracts with philips and then with Sony.  Eventually, time ran out, so they just said to hell with it...

Why were they getting bad contracts? Any idea of why a major console maker couldn't get a good deal from potential partners?

 

DarkD said:

What the hell are you talking about, different machine architecture???  You do realize console makers don't collaborate when they release a new console right?  They don't say "oh lets all use the new ATI XXXX graphics card and the 4-core intel XXXX....

You do realize there is PC besides consoles right? PC, with its huge age, dissemination and absence of generational borders, has always set the standard.

 

DarkD said:

They can literally just tack on a bit of programming and all of a sudden its a new product with exclusive content.

Evidence, please.

 

DarkD said:

Now we get to the argumentative stuff.  Raising the roof on graphics doesn't raise anything really.  Its more constrained if anything  Devs are afraid of making anything outside of the norm.

This comment has potential. How do you define the norm?


Look up the contract bit, its on wikipedia, I remember reading it ages ago.  Something about weird fine print being added that gave them power over Nintendo's licenses.  

So what, they are just supposed to keep using the PC standard even when it will make a game console outrageously expensive?  Here's another standard which you may have forgotten.  200-300 dollars.  That is how much game consoles cost back in the N64 and earlier eras.  Why should they go higher when it will break the price point that's been maintained for so long.  It's Sony and Microsoft that went over.  

Why do you need evidence that the gamepad is easy to program for.  Controls aren't exactly the hard part of designing a game.  Pretty much every third party that released on the Wii U added a few gamepad features then released it as a Wii U exclusive with a new subtitle.  Batman and Deus Ex being prime examples.  Developers couldn't ask for an easier method of making a game have exclusive content.  

If you want to define the norm, how about any game which does something risky that you might see in the indy market, but created as a core franchise.  Examples would be Boom Blox or Zack and Wiki: Quest for Barbados Treasure.  Those would have never been core titles on the PS3, they were only made possible because of Nintendo's open minded audience.  

And yes Sony audience is closed minded.  You've more than once categorized cartoony graphics as being less worthy than hyper realistic graphics.  You have spent an absurd amount of time trying to shoot down a console brand which is beloved by its players and for what reason?  Because they don't share your values?  Nintendo may be somewhat shitty to third parties, but to the consumers they are the most moral group in the entire gaming industry.