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pezus said:
Dusk said:
pezus said:

Oh spare me your replies with nothing to back you up. I was being generous when I said 5. 10 is probably what we'll be looking at in most cases.

They're not hindering the WiiU version. They're focusing on the other versions, that means they're shifting resources to the versions that they will profit more from. Pure business. Ubisoft doesn't have unlimited staff, and they DO actually care about HOW MUCH they profit, not only IF they profit (however tiny that profit may be).

Agreed, but if that were only the case than they wouldn't be spending much time on the X1 or PS4 versions either. Any way you cut it, it is still a risk. 

Why? Like I said, the PS4X1 versions will sell a lot better. I know that, Ubisoft knows that, everyone knows that (except maybe you and zero? That seems implied, at least).

It's a risk because they are spending a lot of money developing for these two platforms. It's not a port like the Wii U version is, or if it is a port it's a high end port from PC and there is still lost of cost that goes into that. It's not easy to split processes to multiple cores. Lots of trial and error and a lot of extra coding that goes into that. With them making their own new engine I would be that they took the base engine and started from there on both PC and X1/PS4 platforms. 



Gotta figure out how to set these up lol.