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Esram is a bottleneck and does make things harder, but it's not the only thing limiting XBONE games.

If it was just a problem fitting the frame buffer in RAM, the frame rate would be all but constant. Take Ryse. It was a launch title so they could only fit a 900p buffer, but with bigger esram the game would be 1080p? Would the frame rate magically go up too? Ryse had dips to 20 fps at 900p so even with bigger ESRAM the game would be like 15 fps at 1080p.

People believing ESRAM is the only reason games are sub HD, can you counter my points?