justiceiro on 26 February 2014
Zod95 said:
justiceiro said:
Zod95 said:
cannonballZ said:
Zod95 said:
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justiceiro said:
2. Altough nintendo really made bad things towards 3rd, was necessary to do that, because the lack of it ruined the 2nd generation. Without control on what was being out, the level of ripoff was alarming, and the amount of shovelware got very above the overall on wii. Releasing only 5 games a year, the need to recieve a seal of quality, this ensure a good output on nes. Why do you think that android gaming has so much crap/ripoff games? Because so litlle requeriments make no ensures on quality. And i bet that anyone who had a nes remember close to none shovelware on the console. Heck, even the tie in games from disney franchises we're actually good.
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Then why hasn't any Sony platform needed such a restriction to earn a remarkable game catalogue?
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What are you talking about? I'm pretty sure Sony has guidelines and restrictions also, they won't just let any game on their platform. You have to be licensed by Sony to develop on their consoles as well.
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When PS1 came into game, the industry was well stabilished, and even sega did well with the mega drie(genesis). When nitenndo came into the game, most of the people didn't believe on the VG as aviable option. Sony did the rigth amount of restricion when they came. So did nitnendo when they came too.
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I'm sorry, what restriction are you talking about that Sony did when they came?
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***
I just wish i hadn't gave my vote before actually reading the piece.
"Hardware design isn’t about making the most powerful thing you can.
Today most hardware design is left to other companies, but when you make hardware without taking into account the needs of the eventual software developers, you end up with bloated hardware full of pointless excess. From the outset one must consider design from both a hardware and software perspective."
Gunpei Yoko