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Fusioncode said:
zorg1000 said:
shikamaru317 said:
shikamaru317 said:
zorg1000 said:

So what is the first 8th gen multiplat? Elder Scrolls Online in June?

That's the way it looks, unless something else gets a release date before then, but I don't think any of the games that have a TBA Q2 release window are 8th gen only and are full multiplats, so it'll probably be ESO. 


Well, actually technically Strike Suit Zero is the first 8th gen only multiplat, but since it's indie I'm not sure if you can really count it: http://en.wikipedia.org/wiki/Strike_Suit_Zero

Next after ESO are The Crew and Evolve in Q3, then Witcher 3 which still doesn't have a release window other than 2014.

I knew PS3/360 were still getting solid 3rd party support but I didnt realize it was to this extent.

It's annoying, I wish developers would just drop gen 7 console so we could speed up next gen adoption rate. Can you imagine if the next Call of Duty was only on PS4/XBO and skipped out on 360/PS3. Console sales would be massive. 

Its kinda a double edge sword, on one hand making those games 8th gen exclusive would boost hardware sales significantly but on the other hand is abandoning 160m potential sales.

For 5 years straight Call of Duty has sold 20-30m. PS4+One total install base by the end of this year will probably be in that same general area and u cant expect the game to have a 100% attach ratio.

Also u have to consider a very large percentage of PS3/360 sales have come in the $200-300 price range so many many people wont or cant affort to spend $400-500 to play these games.

Basically developers would have to bite the bullet and accept that many games would be down significantly from previous installments and possibly make little to no profit in order to create a larger install base for PS4/One. In the long run it may be a good idea but in the short term not so much.



When the herd loses its way, the shepard must kill the bull that leads them astray.