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Zod95 said:

Not innovation, differentiation on what is better to be the same.

For example, the N64 cartridges when CD was becoming the standard. That is not innovation, that is limiting game space.

For example, different machine architecture than others. That is not innovation, that is raising up the costs of multiplatform games.

I'm sorry but I don't need to read that pile of text to understand that high power allows low power but the opposite is not true. For example, Wii has no HD games but PS4 has indie titles. Raising up the roof is raising up freedom...to whatever devs want to use it.

 

sundin13 said:

- inadequate documentation: I'm not entirely sure what you mean and I would like proof.

- incompetent help support: I've heard far more stories of good experiences with Nintendo than bad experiences with Nintendo and for every story you could find of some random indie saying something bad about Nintendo, I could probably find five good good experiences. I think you need to prove your point a little better here.

Last paragraphs of section 2.2 of the OP (source: http://www.eurogamer.net/articles/digitalfoundry-2014-secret-developers-wii-u-the-inside-story).

How do you keep coming up with such garbage arguments.  I don't even need time to think, and it's not even argumentative, they are just plain wrong.  

Nintendo wanted to make a CD based game player, but they kept getting bad contracts with philips and then with Sony.  Eventually, time ran out, so they just said to hell with it...  

What the hell are you talking about, different machine architecture???  You do realize console makers don't collaborate when they release a new console right?  They don't say "oh lets all use the new ATI XXXX graphics card and the 4-core intel XXXX....

If you are talking about the gamepad, I can tell you, that is the last thing that is bothering third parties about the Wii U.  They can literally just tack on a bit of programming and all of a sudden its a new product with exclusive content.  Developers probably love the gamepad, but they can't support what isn't popular.  

Now we get to the argumentative stuff.  Raising the roof on graphics doesn't raise anything really.  Its more constrained if anything  Devs are afraid of making anything outside of the norm.  

As for the link you provided, yea I'll give you that one.  Nintendo is rather lazy with third parties.   That is something you can nag on Nintendo for...  However, EVERYONE ALREADY KNEW THAT....  This entire thread and the only thing that can even stand up against an argument is the most well-known fact about Nintendo...  

Here's a better thread title for you "Sony fan one-sidedly rants about Nintendo"