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S.T.A.G.E. said:
The last of us.


Someone will still find a way to make it seem like it is sexist.  (Feminist Frequency anybody?)  All joking aside, I definitely think it's important that we don't force game stories to have women leads, because it simply isn't always going to work out.  Thing is, if it isn't going to come out naturally, most people will be able to tell and it will weaken the entire game.  

Also, it wouldn't make sense to make very many strong female leads (or, worse yet, most of the females strong) in a game where the setting is taking place in an actual historic era where "strong" women aren't common.  It would create a disconnect and I don't see a reason for giving up immersion simply to please feminists.