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freedquaker said:
BenVTrigger said:
As I said in the other thread.

...The Xbox 360 GPU was top end when it released. The Cell on PS3 was cutting edge. Both Xbox One and PS4 are mid range builds at best and with the release of the 800 series this / next year both will be considered budget buillds within the next year or so.

lucidium said:

The performance gap between the PS4 (the newest console) and the newest PC game tech is massive. (doesnt make sense to compare it to "average" pc)....


The Xbox 360 GPU was top end when it released. ...
 => Not quite cutting edge but close, yes. However, still was not quite enough to reach 720p without sacrifices, so there was a lot of room to grow into.

The Cell on PS3 was cutting edge

=> This proved to be largely a legend. This cutting edge design was one of the worst mistakes by Sony. The CPU performance was lower than a casual CPU (Core 2 Duo) for general purposes and the graphical capabilities were so underwhelming that it had to be coupled with an NVIDIA chip late into the design.

What you guys seem to miss is that all those technical comparisons don't mean anything when you see the first generation console games were clearly inferior to their PC counterparts, both with X360 and PS3. This is NOT THE CASE today, at least with PS4. As long as you stick with 1080p, the difference between PS4 and the PC is minimal. On the other hand, the difference between PS3 and PC has always been huge in multi-platform games.

Power is not the only factor in producing a good-looking game, ESPECIALLY for ports and first gen games. To compare them in order to determine solely a difference in power is disingenuous.