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Justagamer said:

If they stick to vita, it wouldn't have made it into the top20. It's at #6, along with 12 other 3ds games in the top20...  If it sold 15k on 3ds for launch, it would sell that lifetime on vita. Why limit yourself to a maximum number of sales on vita, that would be the minimum sales on 3ds?  13 top 20 games is amazing, regardless of your personal disdain against the 3ds....


While I'm not agreeing with Ryuzaki's sentiment, the underlined sentences just aren't true at all.  When you're selling such a small amount of copies, maximum userbase doesn't mean squat, and there'a absolutely no guarantee that the games would've sold better on 3DS.

Since Magi sold ~15k FW, that's even in the ballpark of the other 3DS/Vita examples that show this isn't true:

Conception 2 - 19k FW Vita; 5k FW 3DS.

Exstetra - 11k FW Vita; 3k FW 3DS.

Even a sequel to a DS-exclusive title which went multi-plat with PSV and 3DS only managed 9k vs. 6k on Vita (Zero Escape).

While I don't think either of you are correct here (the game would've bombed regardless on what it came out on just because it isn't a desirable product by the looks of things); making sweeping statements like that about software sales (I assume) based on userbases is pretty much just flat out wrong when we're talking about such niche titles.