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Kasz216 said:
lucidium said:
Kasz216 said:

If youre going to sit there and try to convince me of how hard it is to do, youre wasting your breath, ive spent long enough in japanese development studios, and enough time in the square enix hq (and prior to the merger, the square hq) to know and appreciate that their development archives are expansive enough to take a very large chunk of development time and cost out of producing a remake.


Yeah, ok sure.  That's totally believable.

Clearly they're sitting on a gold mine and deciding to not do anything about it...   because.

I'd say your either lying or have a poor understanding of what you saw/think you saw.

 

Also, 3D with 2D Backgrounds?  That wouldn't fly today, come on.  It'd look silly.

Depends how they approach it, if done right it could be more beneficial than simply just rebuilding in 3D.

Whether you believe it or not does not make a difference to the fact of its existance, they do not scrap designs that dont make it in to games because they are re-used further down the line, ever since they started work on Spirits within and the white engine they have been stockpiling character models and concept designs, these are frequently reused and re-tooled for future games and movies rather than starting from scratch, as you may notice many of the faces in more recent games are built from the same basic base types with minor adjustments, were it not for the hair differences the faces would look largely the same.

When they started work on the Luminous engine demo, a lot of these stored assets were put in to use to create it.

If you want verification, get a member of staff in JP to pm me and Ill gladly meet with them in person and take them to my workplace for a tour.