TheBlackNaruto said:
TheShape31 said:
Aerys said:
TheShape31 said: All the QTEs have made me lose interest entirely. |
How one Qte becomes " all the Qtes " ? You didnt like The Last Of Us ? Or Heavy Rain ?
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One in the video, but there will be many in the game. Just my preference, and no I'm not into those games or God of War, etc.
DakonBlackblade said:
also if the cutscene had no button prompt would you find it better ? Whats the problem with ppl and QTEs, they do make cutscenes interactive.
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I say do away with them entirely. There are more creative ways to accomplish the 'cinematic experience' they set out to achieve. Real-time play doesn't have to be broken up, and the player doesn't need to be forced to watch an unnecessary cut-scene. The QTEs are thrust into it, and it's those types of uncreative and jarring 'gameplay' elements that take me entirely out of the experience.
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But how do you know that there will be many in the game from just that one? And when you say more creative ways like how for example? I am jsut curious that's why i am asking.
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I apologize for not having a link, but the developers said that QTEs were their chosen way to make certain gameplay 'transitions'. And it's obvious that a QTE is a normal element based on the demo. I'd rather not see the gameplay broken up or 'transitioned' at all. Keeping the same 3rd person perspective throughout can still be 'cinematic'. I really don't see why so many games have copied God of War and Uncharted in this way. Any new way is preferable, in my opinion. Like I said, do away with them entirely and just focus on real-time gameplay where you're in control of everything your character does.