S.T.A.G.E. said:
In times like these i'd take the advice of the oompany that has been internally creating the same tech for over almost fifteen years over a company who took sloppy seconds and after the first failed attempt is so headstrong they wont accept that it isn't as strong as useful in a primary sense as they wish it was. The difference between MS and Sony in dealing with this issue is Sony saw that the motion control tech stand-alone with the camera, no matter how powerful is still limited. They knew this from 2003. When the Eyetoy launched they admitted years later that they werent happy with the fact that the camera alone left them stuck in min-game hell so they started developing the tech for what would later on be known as the "Move" in 2004. |
I would say the difference is one of the companies is more creative and has been working on similar things. Arguable Microsoft has been working on similar tech much longer, but either way, they are innovating it more. It’s too bad Sony couldn’t come up with better ways of using it with Move. They just made a high tech Wiimote with it.
Even the new Oculus Riff is using similar tech to some of Kinect.
The last major Sony innovation was the walkman. Everything else has been derivative. Which isn't always bad – it’s refining, making smaller sizes, etc. But it’s not creative by it’s very nature.







